Dynasty Barracks
The Barracks is the infantry training facility of the Tempest Dynasty in Tempest Rising.
Background
The Dynasty fosters intense military fervor in their loyal armed forces, and nowhere is these seen more strongly than the Dynasty Barracks. Responsible for the training, mustering, and equipping of Guards infantry regiments, Barracks are a symbol of the might, tenacity and bravery of the Dynasty armed forces.
Once a Construction Yard has been refitted as a Bastion, Dynasty Corps of Machinists are able to modify the Dynasty Barracks, storing experimental weaponry such as Voltaic cannons which are outfitted onto "Demolitionist" wrecker squads or the long ranged suppressive miniguns issued to veteran assault troops. Along with these much-needed armory improvements, Barracks are also issued an automated dispensary for medical supplies and on-site staff to help patch up troops and get them back on the front lines as quickly as possible.[1]
Game structure
Upgrades
![]() |
Infirmary Allows high-tier infantry. The Barracks heals wounded infantry. Requires: Bastion upgrade.
|
Production
Tier 1
![]() |
Dynasty Guard Versatile anti-infantry trooper with a rapid-fire SMG. Gains functionality as Dynasty tech increases.
|
![]() |
Missile Trooper Long-ranged anti-vehicle and anti-air trooper. Can
![]() |
![]() |
Technician Utility trooper. Repairs vehicles, removes mines, and can steal enemy structures. Can plant mines to deter enemy ground forces.
|
Tier 2
![]() |
Ignitor Anti-infantry and anti-building trooper. Fires a long column of flame at ground targets. Damages units inside of garrisons. Requires: Radar Station.
|
Tier 3
![]() |
Assault Gunner Anti-infantry and anti-air suppression trooper who causes attacked enemies to move more slowly and can boost his attack speed at the cost of health. Requires: Infirmary upgrade.
|
![]() |
Demolitionist Heavily armored infantry unit who can swap between a base-breaking Pile Driver and anti-vehicle Voltaic energy weapon. Requires: Infirmary upgrade.
|
Specialists
![]() |
Line Officer Versatile combat support specialist: able to boost nearby infantry or provide a single powerful vehicle. Requires: Specialist Bureau.
|
![]() |
Machinist Supportive specialist: possesses a mobile Sensor Array and is able to repair allied vehicles. Requires: Specialist Bureau.
|
![]() |
Operative Anti-vehicle sniper. Also able to help blunt enemy air supremacy. Requires: Specialist Bureau.
|
![]() |
Physicist Zone control and area-of-effect specialist. Able to effectively combat groups of units and deny areas of the map if properly supported. Requires: Reactor upgrade.
|
![]() |
Commando Stealthy high priority target eliminator; able to destroy buildings or units with ease. Requires: Jammer upgrade.
|
Abilities
![]() |
Set Rally Point Units trained by this building will rally to target location.
|
See also
- GDF Barracks, GDF counterpart
References
- ↑ "The Tempest Dynasty". Tempest Rising Official Game Site. Retrieved 15 September 2023.