Dynasty Arsenal

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A collection of European and Asian nations united under one banner to stand against occupation by the GDF, the Tempest Dynasty are willing to do whatever it takes to achieve victory. They take to battle with overwhelming firepower and impressive defenses.
Campaign description
TR DYN Logo.png

The following is a list of units, structures, and support powers of the Tempest Dynasty in Tempest Rising.

Units

Infantry

Tier Icon Name Description
1 TR DYN Guard Icon.png Dynasty Guard Cheap and hardy soldier with a rapid-fire SMG. Gains functionality as Dynasty tech increases.
TR DYN Missile Trooper Icon.png Missile Trooper Powerful and long-ranged anti-air and anti-vehicle soldier. Can sprint short distances to avoid death or beat the enemy to a critical location.
TR DYN Technician Icon.png Technician High utility noncombatant that can repair allied vehicles, commandeer enemy buildings, and remove land mines. Can also place land mines.
2 TR DYN Ignitor Icon.png Ignitor Potent AOE anti-infantry and anti-structure trooper. Gains a frightening anti-infantry grenade weapon becomes available in the late game.
3 TR DYN Assault Gunner Icon.png Assault Gunner Anti-infantry and anti-air suppression trooper who causes attacked enemies to move more slowly and can boost his attack speed at the cost of health.
TR DYN Demolitionist Icon.png Demolitionist Heavily armored infantry unit who can swap between a base-breaking Pile Driver and anti-vehicle Voltaic energy weapon.

Vehicles

Tier Icon Name Description
1 TR DYN Tempest Rig Icon.png Tempest Rig Super-heavy resource gatherer that is a self-contained harvesting and refining operation. Very vulnerable when left undefended.
TR DYN Havoc Icon.png Havoc Cheap, fast and fragile mobile missile platform based on old Dynasty patterns. Great at harassing enemy air units and vehicles.
TR DYN Pillager Icon.png Pillager Fairly heavy anti-infantry and anti structure tank. Spawns a Ignitor Corps when it is destroyed.
2 TR DYN Boar Icon.png Boar Tank Sturdy main battle tank that is immune to some aspects of Tempest exposure.
TR DYN Salvage Van Icon.png Salvage Van Support, detection, and expansion vehicle. Repairs nearby vehicles and structures in a small area. Detects stealth. Can also deploy into a permanent Salvage Center with additional functions.
TR DYN Porcupine Icon.png Porcupine Burst damage indirect fire which must restock its ammo over time.
TR DYN MCV Icon.png Mobile Construction Vehicle Heavy vehicle which deploys into a new Construction Yard.
3 Voltaic Tank Voltaic Tank Anti-vehicle tank with a long-ranged energy cannon that deals area damage. Attack disables targeted buildings.
Tempest Sphere Tempest Sphere Crushes anything smaller than itself. Can engage a secondary engine for brief bursts of speed. Also can roll into enemy structures like a mobile wrecking ball.

Aircraft

Tier Icon Name Description
2 TR DYN Matchstick Icon.png Matchstick Fast anti-infantry and anti structure helicopter which fires Tempest Grenades that also generate Tempest Charge Tempest Charge on vehicles.
TR DYN Dragonfly Icon.png Dragonfly Air-superiority craft which can also pulse an interference effect on ground based enemies.
TR DYN Hammerhand Icon.png Hammerhand Flying infantry carrier which can attack with anti-ground gatling weapons as well as an anti-vehicle cannon.
3 TR DYN Leveler Icon.png Leveler Long ranged anti-tank mortar armed with multiple cannons.

Specialists

Tier Icon Name Description
2 TR DYN Line Officer Icon.png Line Officer Versatile combat support specialist: able to boost nearby infantry or provide a single powerful vehicle.
TR DYN Operative Icon.png Operative Anti-vehicle sniper. Also able to help blunt enemy air supremacy.
TR DYN Machinist Icon.png Machinist Supportive specialist: possesses a mobile Sensor Array and is able to repair allied vehicles.
3 TR DYN Physicist Icon.png Physicist Zone control and AOE specialist. Able to effectively combat groups of units and deny areas of the map if properly supported.
TR DYN Commando Icon.png Commando Stealthy high priority target eliminator; able to destroy buildings or units with ease.

Structures

Buildings

Tier Icon Name Description
1 TR DYN ConYard Icon.png Construction Yard The heart of a Dynasty base. Builds all structures for the Dynasty. Produces a large amount of power for other Dynasty structures and can be upgraded.
TR DYN Power Plant Icon.png Power Plant Key economic structure: Powers Dynasty structures and can deploy into a "Distribution Mode" to speed up nearby defenses and factories.
TR DYN Machine Shop Icon.png Machine Shop Produces vehicles. When upgraded, produces high tier vehicles and gains a defensive missile turret.
TR DYN Barracks Icon.png Barracks Trains infantry. Can be upgraded to train high tier infantry and passively heal in an area.
TR DYN Silo Icon.png Silo Resource storage structure which also generates some power.
TR DYN Radar Station Icon.png Radar Station Tech structure which also enables Radar.
TR DYN Air Factory Icon.png Air Factory Trains air units and has Air Pads for 2 VTOL aircraft; also has a SAM Site defense.
TR DYN Air Pad Icon.png Air Pad Houses, restocks, and repairs a single air unit.
2 TR DYN Specialist Bureau Icon.png Specialist Bureau Tech structure which has a Sensor Array weapon.

Defenses

Tier Icon Name Description
1 TR DYN Concrete Wall Icon.png Concrete Wall Prevents units from passing through an area.
TR DYN Concrete Gate Icon.png Concrete Gate Allows allied units to pass through.
TR DYN Flame Turret Icon.png Flame Turret Area-of-effect anti-infantry turret.
TR DYN Rocket Turret Icon.png Rocket Turret Fairly long-ranged anti-vehicle defense.
TR DYN SAM Site Icon.png SAM Site Long-ranged but somewhat fragile anti-air defense.
2 TR DYN Sensor Array Icon.png Sensor Array Supportive defensive structure which reveals stealth in a radius and has a weapon which causes Tempest Charge Tempest Charge on attacked vehicles.
3 TR DYN Voltaic Turret Icon.png Voltaic Turret Long-ranged area-of-effect anti-vehicle turret.

Support powers

Tier Icon Name Description
1 TR Power Field Infirmary Icon.png Field Infirmary Delivers a field infirmary by emergency drill pod, providing healing to nearby infantry.
TR Power Mine Drop Icon.png Mine Drop Deploys a minefield at the target location.
2 TR Power Call the Guard Icon.png Call the Guard Drafts soldiers for the war effort on short notice.
TR Power Lockdown Icon.png Lockdown Causes affected buildings to go into lockdown mode that reducing their damage and prevents engineer captures, but also depowers and deactivates them.
3 TR Power Instability Missile Icon.png Tempest Instability Missile Launches a warhead that causes widespread damage and Tempest Overflow Tempest Overflow.

See also