Sentinel
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“ | On the road!
—Sentinel |
” |
The Sentinel Scout Car is the GDF's fast scout vehicle in Tempest Rising.
Game unit
The Sentinel is capable of attacking ground and air units. It also has the ability to fire marking rounds, which gives friendly Networked units bonus range against targets hit by the rounds[1] and yields Intel for kills.[2]
Abilities
Anti-Personnel Projectiles Use Anti-Personnel Projectiles. Toggles to Marking Projectiles.
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Marking Projectiles Swaps to Marking Projectiles, which Mark attacked enemies. Networked units gain bonus range and damage against Marked enemies, and Marked enemies generate Intel when killed. Cooldown: 15. Toggles to Anti-Personnel Projectiles.
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Passives
Marking (Rifle, Marking Projectiles) |
Quotes
When selected |
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When ordered to move |
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When ordered to attack |
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Behind the scenes
The design of the Sentinel was based on a futuristic Hummer concept art done by Eldar Safin that the lead director Schreiber liked.[3]
Gallery
See also
- Havoc, Dynasty counterpart
References
- ↑ 3D Realms (28 August 2022). "Tempest Rising - Gamescom 2022 First Mission Developer Commentary". YouTube. Retrieved 1 January 2023.
- ↑ Casteel, Brandon (03 March 2023). Marking and networking status effects. Tempest Rising Discord. Retrieved 03 March 2023.
- ↑ Bandy Technologies (13 August 2022). "The basis for the off-roader was taken from a concept of the Hummer that the director liked." (Russian). VK. Retrieved 30 January 2023.